Notoriety: A PAYDAY® Experience | Version 3.12.0

We are excited to announce that mobile support is finally being added to Notoriety: A PAYDAY® Experience! We are launching as a mobile beta but we have had some huge help from the community in testing and giving feedback, and we are super grateful!

Game Link: Notoriety: A PAYDAY® Experience - Roblox

Mobile

  • Added Mobile support! You can now enjoy Notoriety: A PAYDAY® Experience on-the-go on almost all platforms!
    • Currently under mobile beta, please let us know if you encounter any issues and we’ll work to fix them ASAP!

NPC Heisters

  • To celebrate Payday Anniversary, you may see Dallas show up to your heist as a temporary NPC, available until mid-October.

Weapons

  • Added the HK417 Assault Rifle
  • Sniper Scopes (including attachment) now start at lower magnification level, with the option to switch to high magnification

Captures

  • Captures has been enabled for Notoriety, meaning you can record and share your favorite moments in-game and post them to Roblox Moments!

Heists

  • (Quickplay) Removed Transport and R&B Bank from level 0 pool
    • Transport moved to level 30+ pool
    • R&B Bank moved to level 10+ pool
  • (Art Gallery) Alarm box timer now scales with difficulty: from 2 minutes to 30 seconds.
  • (Art Gallery) On Normal difficulty, sold paintings are revealed every 30 seconds once you enter the gallery.
  • (Art Gallery) On Normal and Hard difficulty, the security door is revealed if the heist goes loud.
  • (Downtown Bank) Fixed police getting stuck from the top roof spawn

Settings

  • New Settings:
    • Camera Motion - defaults to Full. Adjusts camera motion effects such as breath, bob, and from sources like melee weapon swings.
      • This setting has a separate version for Mobile (which defaults to Off)
    • Aim Assist (Gamepad and Mobile only) - Adjusts how aim assist behaves

Skins

  • Positive reflection skins (glossy, metallic, etc) will now properly display the color
    • Metallic skins above 1 Shine will act as before in order to preserve their unique aspect

Balance

  • On Normal difficulty, detection rate is not affected by distance for Citizens, Cameras, and Guards.
  • On Normal and Hard difficulty, guard detection rate is not penalized by player speed (but crouching still gives benefits).

Misc

  • Added idle breath sway to viewmodels
  • Added camera breath sway and motion bob (can be adjusted via the Camera Motion setting)

Bug Fixes

  • (Art Gallery) Removed a duplicate painting name “Drifting” and replaced with “Calamity”
  • (Art Gallery) Fixed “Sorry, Picasso” badge from not being obtainable
  • (Shadow Raid) Added checks for dropping to the sewer to remove fall damage
  • (Nightclub) You should no longer take fall damage from running down the stairs from the boss’s office
  • (Authority) You should no longer take fall damage from descending the ladder on the crane
  • On heist results screen, made the order of Restart/Quickplay/Menu consistent
  • Fixed a bug where dying mid-air would cause players to float
  • Fixed players being able to use Click to Move movement (which conflicts with the gameplay)
  • Fixed the MP7 Fiery skin not respecting pattern slots for the Fire texture.
  • Fixed MAC-11 Reflex Sight position
  • Fixed Crossbow misaligned sights for Reflex, EOTech, Kobra and HAMR Scope
  • Fixed being able to hit your own legs with a melee weapon (visual effect)
  • (Shadow Raid) Moved the stationary guard by the door on the outside slightly forward in order to make it possible to pickpocket him
  • (Brick Bank) Fixed a ledge on the second floor above the main entrance not having collisions
18 Likes
Version 3.12a

Bug Fixes

  • Improved HK417 ADS firing animation to be less jarring
  • Fixed captures being sometimes inaccessible
  • Fixed some scrolling menus not functioning strictly in the right direction
6 Likes