We are excited to announce that mobile support is finally being added to Notoriety: A PAYDAY® Experience! We are launching as a mobile beta but we have had some huge help from the community in testing and giving feedback, and we are super grateful!
Game Link: Notoriety: A PAYDAY® Experience - Roblox
Mobile
- Added Mobile support! You can now enjoy Notoriety: A PAYDAY® Experience on-the-go on almost all platforms!
- Currently under mobile beta, please let us know if you encounter any issues and we’ll work to fix them ASAP!
NPC Heisters
- To celebrate Payday Anniversary, you may see Dallas show up to your heist as a temporary NPC, available until mid-October.
Weapons
- Added the HK417 Assault Rifle
- Sniper Scopes (including attachment) now start at lower magnification level, with the option to switch to high magnification
Captures
- Captures has been enabled for Notoriety, meaning you can record and share your favorite moments in-game and post them to Roblox Moments!
Heists
- (Quickplay) Removed Transport and R&B Bank from level 0 pool
- Transport moved to level 30+ pool
- R&B Bank moved to level 10+ pool
- (Art Gallery) Alarm box timer now scales with difficulty: from 2 minutes to 30 seconds.
- (Art Gallery) On Normal difficulty, sold paintings are revealed every 30 seconds once you enter the gallery.
- (Art Gallery) On Normal and Hard difficulty, the security door is revealed if the heist goes loud.
- (Downtown Bank) Fixed police getting stuck from the top roof spawn
Settings
- New Settings:
- Camera Motion - defaults to Full. Adjusts camera motion effects such as breath, bob, and from sources like melee weapon swings.
- This setting has a separate version for Mobile (which defaults to Off)
- Aim Assist (Gamepad and Mobile only) - Adjusts how aim assist behaves
- Camera Motion - defaults to Full. Adjusts camera motion effects such as breath, bob, and from sources like melee weapon swings.
Skins
- Positive reflection skins (glossy, metallic, etc) will now properly display the color
- Metallic skins above 1 Shine will act as before in order to preserve their unique aspect
Balance
- On Normal difficulty, detection rate is not affected by distance for Citizens, Cameras, and Guards.
- On Normal and Hard difficulty, guard detection rate is not penalized by player speed (but crouching still gives benefits).
Misc
- Added idle breath sway to viewmodels
- Added camera breath sway and motion bob (can be adjusted via the Camera Motion setting)
Bug Fixes
- (Art Gallery) Removed a duplicate painting name “Drifting” and replaced with “Calamity”
- (Art Gallery) Fixed “Sorry, Picasso” badge from not being obtainable
- (Shadow Raid) Added checks for dropping to the sewer to remove fall damage
- (Nightclub) You should no longer take fall damage from running down the stairs from the boss’s office
- (Authority) You should no longer take fall damage from descending the ladder on the crane
- On heist results screen, made the order of Restart/Quickplay/Menu consistent
- Fixed a bug where dying mid-air would cause players to float
- Fixed players being able to use Click to Move movement (which conflicts with the gameplay)
- Fixed the MP7 Fiery skin not respecting pattern slots for the Fire texture.
- Fixed MAC-11 Reflex Sight position
- Fixed Crossbow misaligned sights for Reflex, EOTech, Kobra and HAMR Scope
- Fixed being able to hit your own legs with a melee weapon (visual effect)
- (Shadow Raid) Moved the stationary guard by the door on the outside slightly forward in order to make it possible to pickpocket him
- (Brick Bank) Fixed a ledge on the second floor above the main entrance not having collisions
