Notoriety: A PAYDAY® Experience | Version 3.17.0

Release Date: 2/14/2026 @10:15am PT

:heart: Happy Valentine’s Day! We have some fun new weapons and cosmetics to explore! Try the underbarrel grenade launcher (M203 Launcher Underbarrel Attachment) for the M16/M4A1, or look for synergy with your builds with the M1911 or AF2011-A1. Along with some classy cosmetics in our new Spy Safe, you’ll be able to run a heist and look great while you do it!

Lobby

  • Shotguns and other multi-projectile weapons now show how many pellets they fire on Damage stats
  • Added Spy Safe to Safe Shop
  • Added Valentines cosmetics to monthly scrap rotation

Weapons

  • Added the M1911 and AF2011-A1 secondary pistols
    • Added Akimbo M1911 & Akimbo AF2011-A1 primaries
  • Added the M203 Launcher Underbarrel attachment to M16 & M4A1
  • Added the Heatshield Handguard attachment to the M16
  • Updated Minigun’s Minisilencer sound

Balance

  • RPG-7
    • Now refills 1 rocket after collecting 30 ammo boxes
  • Akimbo 1858 New Army
    • Damage increased from 144 to 160
    • Reduced reload time from 3s to 2.4s
    • Reduced vertical recoil
    • Reduced accuracy from 90 to 80
  • 1858 New Army
    • Damage increased from 144 to 160
    • Reduced reload time from 2.5s to 1.8s
    • Reduced vertical recoil
    • Added a 3-round burst fire mode of 600 RPM
    • Reduced accuracy from 100 to 90
  • Rioter M37
    • Damage reduced from 190 to 140

Heists

  • Golden Mask Casino
    • Vault gates can now be sawed open
    • Adjusted parts of dialog in stealth in order to reduce dialog time-gates (during blueprints, Brickman sequence, sleeping gas and vault code)
  • Nightclub
    • Vent grates can now be sawed open

Balance

  • Firebugs now fire their flamethrower until empty

Mutators

  • In Private Servers, no longer requires Level 100 or Infamy 1 to host
  • Sus Mutator: Head guards are now a dark shade of blue

Bug Fixes

  • (Mobile) Fixed weapon, profile and character renaming not working properly
  • Fixed getting revived at the same time as you get incapacitated causing no gun to be equipped until the player interacted with something else
  • Fixed being unable to revive players if they get healed while downed
  • Fixed players being healed while downed
  • (Sus Mutator) Fixed Head Guards having the keycards placed in their faces rather than legs
  • (Nightclub & Jewelry Shop) Fixed SAW not breaking windows that can be opened
  • (Nightclub) Fixed some objects being unabled to be sawed open, such as doors
  • Fixed explosion sounds not playing for explosive weapons (RPG, M79, etc.)
  • Fixed some Barrel Ext. attachments (like Minisilencer) not properly removing certain parts
  • Fixed “Akimbo Mode” setting in menu not properly displaying the change when relogging
  • Fixed Ammo Boxes rerolling the 5% Throwable check when touching ammo boxes while having full ammo

Enjoy! :bouquet::performing_arts:

c6db3ee3f1c4ef8bb7b5559d957ed246

16 Likes

3.17a

Heists

  • R&B Bank
    • Added an extra Key Card inside the security room, as a fail safe in case the door does not open automatically

Weapons

  • Breaker 12G
    • Updated reload logic so that the first shell is counted as an ammo insertion

Bug Fixes

  • Fixed not being able to equip Balisong - Thorns skin
  • Fixed not being able to edit Brick skins
  • Fixed Peacock - Blue texture (requires re-equipping it)
  • (Nightclub & Jewelry Shop) Fixed not being able to interact with windows
  • Fixed Bayonet and Butcher’s Axe breaking the gun mode upon the first swing
  • Fixed flames (from Flamethrower and Molotov) obstructing interactions
  • Fixed Inspire & Charisma skills being blocked by objects
  • Fixed bags blocking yelling/marking
  • Fixed fall damage when using horses in Haunted Forest (or spawned via commands)
  • Fixed skin tones “Full White” and “Full Black” having wrong colored legs
  • Fixed M1911 skin zones not working
  • Fixed attachment skin slots (Underbarrel, Optics etc.) not properly applying at the first time
7 Likes

3.17b

Balance

  • Attachments
    • Drum 12G 20rnds
      • Ammo pickup penalty reduced from 50% to 20%
      • Spare ammo increased from 60 to 80
      • Reload time penalty increased from +1s to 1.2s
    • Interceptor
      • Damage penalty reduced from 12.5% to 2.5%
      • Accuracy buffed from 1 to 2

Heists

  • Testing new pathfinding optimizations on Meadowland Bank and The Depot, which should minimize server load and reduce ping spikes
  • Ozela Heist
    • Doors can now be sawed open. This can only happen when they are unlocked however (when they can be lockpicked)

Bug Fixes

  • Fixed a few scenarios where crouching key could break due to loading errors
  • Fixed DJ pants incorrect texture
  • (Lobby) Fixed the safe exchange shop being off-screen in certain aspect ratios
  • (The Depot) Fixed a fling issue when trying to slide closer to the water level
8 Likes