Npc animation ingame not syncing with studio animation

I’m not really sure how to phrase the title but anyways,

over the past two days, I have tried to fix this problem where the lower torso would move farther than I want it to. In-studio, it’s working perfectly and the animation looks how I want it to. However, in-game, the lower torso moves farther than it’s supposed to. No positions were tweaked or tampered with.

In studio

In game

I highly doubt the script I used to load the animation is the fault because my other animation works perfectly fine but this one doesn’t. (Everything else is completely fine in the animation BUT, whenever I move the lower torso, it seems to move too far.)