Hi, I’m not the best animator in the world; but I at least am able to tell.. that something’s not right here. I’m not sure how roblox works with the bones and such, but I do know that this is.. clearly not right
)
This clip shows what I wish to achieve
And this shows what actually happens..
Is there anything I can do to fix this? Not sure why the NPC just decides to start flying around. (Ignore the stood up NPC, that’s completely separate) I have animation priority on movement, but nothing seems to be working.
Just to add on to this, I seemed to have gotten it working.. a bit. I think the can collide of the desk in front of it was a bit wonky, and I was using R6 which seems to have really bugged it out for some reason. Kind of odd