NPC isn't moving to the correct location

I’m currently trying to make a system where an npc walks to a curtain position but for some reason the npc is stopping half way through it’s movement process.


Here’s the code:
NPCs.DogPurple.Humanoid.WalkToPoint = Points.Finish.Position

That’s all you have for the code?

That’s the line of code that makes it move. I have variables and a few other functions in the code that have nothing to do with the moving function.

It times out after 8 seconds, as shown you need to repeatedly call Humanoid:MoveTo() to avoid the timeout.


https://developer.roblox.com/en-us/api-reference/property/Humanoid/WalkToPoint
https://developer.roblox.com/en-us/api-reference/function/Humanoid/MoveTo

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Actually, I used :MoveTo() and the exact same thing happened.

Apologies I fixed my reply with accurate information.

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