If I were to make an NPC, is it possible to script it to be able to trigger ProximityPrompts in the same way as players?
can you explain more, like you use the prompt to talk?
Let’s say for example if an NPC wanted to open a door because it blocked it’s path to a room
Sounds like you want the NPC to trigger a proximity prompt when they get close to it?
I’m not gonna say it’s not possible. But I would recommend triggering the functionality directly instead of through the proximity prompt. Since ProximityPrompt is for player Input.
For NPCs they have direct access to trigger the function and don’t need to go through ProximityPrompts to trigger those functions. Though you can simulate a ProximityPrompt by using delays etc to simulate holding down the button.