I’m trying to make a script that randomly selects a platform, and when a button is pressed, it makes a player fall through it. Here’s the script I’ve been using so far:
local pVal = math.Random(1,6)
local lv1 = workspace.Level1
script.Parent.ClickDetector.MouseClick:Connect(function()
lv1.pVal.CanCollide = false
lv1.pVal.CanCollide = 0.5
end
I’m pretty sure that this script is working except for the click function: I don’t know how to represent the value of pVal as a part. Any way to get around this?