I want to figure out why my OBJ becomes distorted when I import it into Roblox Studio. I have made a model in Blender and exported it to a OBJ file then imported it into Roblox Studio.
OBJ Preview Screenshot
Roblox Studio ScreenShot
As you can see on the bottom right corner the D-Pad is distorted. I checked if it was a shadow and it wasn’t.
Any help would be greatly appreciated!
Make sure you dont have any gons with 5 edges or more (I forgot what they’re called), if you can, try keeping it with tris and or quads (faces with 3 edges (tris) or faces with 4 edges (quads))
Having more than that can screw around with the rendering of it and the topology of it. You can try doing a quick fix by using the knife tool and cramming it in the area that has shading issues.