Object assembly velocity never reaches zero

Objects dropped seem to have a constant assembly velocity. Sometimes they shake forever. I tried box collision and precision.

https://gyazo.com/959de5ba7f324bbed77f9ce47da148d9.mp4

System:

CPU
13th Gen Intel(R) Core™ i9-13900KF

Memory
64.0 GB DDR5

GPU 0
NVIDIA GeForce RTX 4090

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What do the physical properties look like and are they massless?

Hi, thanks for posting. This was caused by a recent change to adaptive stepping, I’ll revert ASAP.

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