i need help with a script im trying to make at the moment, basicly i need it so when you hit a object it brakes into many pieces and all the pieces get flung away onto the group, i have the object braking done but how do i make it so that all the pieces fly away onto the floor?
1 Like
i didnt mean to say group, i meant to say floor. lol mb
1 Like
Well, you could insert an explosion into the workspace and set its position to the part that was touched, and then break it from there.
1 Like
i dont really want the explosion fire effect on it though, is there a way i can remove the effect when it explodes?
1 Like
Hmm… I don’t think you can do that.
Have you tried just setting the part touched to Unanchored?
1 Like
Yes, just set Exposion.Visible to false.
3 Likes