Object braking script

i need help with a script im trying to make at the moment, basicly i need it so when you hit a object it brakes into many pieces and all the pieces get flung away onto the group, i have the object braking done but how do i make it so that all the pieces fly away onto the floor?

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i didnt mean to say group, i meant to say floor. lol mb

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Well, you could insert an explosion into the workspace and set its position to the part that was touched, and then break it from there.

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i dont really want the explosion fire effect on it though, is there a way i can remove the effect when it explodes?

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Hmm… I don’t think you can do that.

Have you tried just setting the part touched to Unanchored?

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Yes, just set Exposion.Visible to false.

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