Object Oriented Mission System | Alert

Just got into OOP like yesterday and just designed my own mission system, but I’m not quite finished yet anyways here is the mission alert function I made, and it takes in a mission description, mission type, and also the mission name! Feedback would be appreciated!!!

A bit of the code

local FirstMission = Mission:DefaultMission(
	
	
	"Adventurer",
	"Story",
	"Explore your surroundings a bit."
	
	
	
)

wait(2)
FirstMission:AlertMission()

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This is really cool! I respect that you also paid attention to the detail and style of the GUI. I’m not sure for what type of style of the game your going at, but I can say with full honesty that you did a good job making this.

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