Obtaining Extra Arguements in a remote

I am working on something, and I am wondering on how I would grab all extra arguments,
I know … works but how would I grab them in a select order, for example

something like

table[1]

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RemoteEvent.OnServerEvent:Connect(function(...)
  local args = {...}
end)

You can also omit the player variable by doing

RemoteEvent.OnServerEvent:Connect(function(player, ...)
 local args = {...}
end)
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