Occluded Highlights rendering on top of Billboards/Bubble Chat

Highlights, regardless of their occlusion settings, will always render on top of BillboardGuis, and, by proxy, bubble chat unless they’re set to AlwaysOnTop.

This can have a huge effect on games that heavily utilize Highlights.

highlights_bug.rbxl (74.4 KB)

Expected behavior

Expected Behavior:
Highlights set to Occluded should render below billboards as if they are part of the world.

8 Likes

Hi RippleStar,

Thanks so much for taking the time to write such a clear and detailed report.

After looking into it, we’ve determined that the system is actually behaving as it was designed, primarily for performance reasons. Because it’s not a bug, I’ll be closing this report.

I’ve gone ahead and added your request to our internal feature backlog. If you have the ability to submit feature requests, please consider doing so, as it gives us a better sense of community demand.

Best,
M0bsterLobster