cpu: fried
eyes: mesmerized.
- (char limittt)
cpu: fried
eyes: mesmerized.
Thank you, thank you!
Releasing the place soon <3
lets goo, lmk when its out
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time out ref, i havent opened in a week and it looks even better, love the work keep it up!!
I checked the new one. I really like the point that there are floating bubbles and sparkle of sunlight on the ground!
Thank you everyone ![]()
Been busy so haven’t really gotten a chance to head back to this project, but it will be out soon this week though :"D
Ahh!
Yeah, I forgot to make it public :"D! It is available now!
(Sorry about the necroposting)
I just have a quick question, how did you achieve the water caustics? (I’ve been working on my own gobo system, but when I turn global shadows on, it blocks the sunlight, leading to shaded patches with the caustics.
Dont worry about it lol! – glad that this wasnt lost to the abyss
Essentially i have a caustic like texture with a script that updates it like a tiling effect smoothly. The texture transparency is set around 0.85 ish.
An set high above the scene – an since the alpha of the texture is transparent-- the light can shije through only on certian areas of it >:D!
An when mixed with proper lighting an particles. You can really sell the look!
How the heck did you do all of this in 4 hours… Looks great
Hai @MustyBreadOfficial !!
Just gotten way faster at building over the years :'3
But this is hella outdated . . . I will do a v2. of this scene when I get the chance. Now that my setup has been massively upgraded!!