Odd Behavior of Roblox Gun System

I am using the Roblox Gun system and I am fixing code that I’m doing for a commission, the function in the script won’t even fire. the following code is from the "WeaponsSystem module starting on about line 445.

function WeaponsSystem.doDamage(target, amount, damageType, dealer, hitInfo, damageData)
	print("Function fired")
	if not target or ancestorHasTag(target, "WeaponsSystemIgnore") then
		return
	end
	if IsServer then
		if target:IsA("Humanoid") and dealer:IsA("Player") and dealer.Character then
			local dealerHumanoid = dealer.Character:FindFirstChildOfClass("Humanoid")
			local targetPlayer = Players:GetPlayerFromCharacter(target.Parent)
			if dealerHumanoid and target ~= dealerHumanoid and targetPlayer then
				-- Trigger the damage indicator
				local killDetection = game:GetService("ReplicatedStorage"):WaitForChild("killDetection")
				local info = {
					victim = targetPlayer,
					victimHumanoid = target,
					perpetrator = dealer
					
				}
				WeaponData:FireClient(targetPlayer, "HitByOtherPlayer", dealer.Character.HumanoidRootPart.CFrame.Position)
				
				if target.Health <= 0 then
					print("Dead player")
					--the player is dead
					killDetection:Invoke(info)
				end
			end
		end
		-- NOTE:  damageData is a more or less free-form parameter that can be used for passing information from the code that is dealing damage about the cause.
		-- .The most obvious usage is extracting icons from the various weapon types (in which case a weapon instance would likely be passed in)
		-- ..The default weapons pass in that data
		
		local handler = _damageCallback or _defaultDamageCallback
		handler(WeaponsSystem, target, amount, damageType, dealer, hitInfo, damageData)
	end
end

Please note that the code will be different from what you might see when you go it look at yours because it’s designed to integrate with my kill streak system so don’t comment about that.

Edit: It doesn’t print and there are no errors.

Does the print statements get fired?

1 Like

No, it’s very very very very odd. (I added the “verys” so that I could reach the 3# char minimum mark.

Do you have any errors in the output? If so what are they? You can also put prints through out the script to see where the script is working and where it needs to be fixed.

No it doesn’t. abcabcabcabacbc