Odd bug with chat disappearing

So I was messing with an Admin UI I had created for my game, but when I went to test it I found that chat had disappeared. I’m using the standard roblox chat with no edits to it(only thing that interacts with it with is a message writer) and nothing in my game turns chat off. Further more I didn’t even touch any code while editing my Admin UI, so I think the bug is some sort of layering issue. I can rule out plugin backdoors as well, only thing that changed between chat working and disappearing were the edits I made to the UI.

For convince here is link to the model of the Gui itself:

I have been playing with the properties of the Gui and its parts, but I can’t seem to find the source of the issue. The Gui is in a localscript in replicated first.

After playing around with this bug some more I have found that the chat itself sometimes does appear even with the same conditions where it disappears, which is making me think it could be a studio bug. If I can isolate a reason for why this is happening to prove its a studio issue ill move this topic to another category.

Sorry if this is the wrong place for this topic, but I wasn’t sure where else to put it.

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First off, why are you destroying the frame instead of using the visible property in your script, if you want to make this work you should add an open button to whenever it becomes closed/invisible. (to reduce clutter on the screen.)

It’s meant to just be a simple popup for when an Admin requests a list of information(banned players, the command list, etc), so destroying and recreating it, while a stupid way to update it, isn’t awful. Additionally this allows me to have the option to add functionality to have multiple lists on the screen at once, without needing to make a new Gui for each one, I can just clone from this general one each time instead.