I’m recreating one of my old favorite games but fixing it up, but the cars seem to not work they just bounce and become very hard to turn, and when they do turn they turn too much if anybody could help me fix this I’d appreciate it. robloxapp-20210713-0505583.wmv (4.2 MB)
I’m guessing you’re using the old style VehicleSeat to turn the wheels with Hinges as a surface?
Since these old style cars were kept around but the hinge surface was deprecated the physics has changed a bit.
Try reducing the VehicleSeat’s VehicleSeat | Roblox Creator Documentation to slow the steering down, but also increase the VehicleSeat | Roblox Creator Documentation to help it start to steer, and play with the VehicleSeat | Roblox Creator Documentation too.
How would I tell if I’m using the old style?
It continues to happen could it be that stuff is touching the wheels and I should turn off their collision?
The old cars have 4 wheels attached to the car using that surface labelled as a ‘Hinge’.
When you steer left (press A or left arrow) the left wheels spin backwards and the right wheels spin forwards.
Did you even try changing the Properties of the VehicleSeat like I suggested?
Yes I tried changing the properties and none of the wheels actually move from what I can tell and no their are no Hinges so I’m guessing it’s not using old VehicleSeat?
The VehicleSeat hasn’t changed, just the way it interacts with the Hinge surfaces.
Are any of the vehicle Parts Anchored?
Do the wheels even try to spin?