On macOS, my MeshPart (“Earth”) with a custom texture does not load into the game when pressing Play in Roblox Studio. The MeshPart is visible in Workspace during Edit mode, but disappears once the game starts.
We’re going to need a little more information to be able to help here:
Is it your your own custom texture or do you not have permissions for it?
Is it using a SurfaceAppearance (doesn’t look like from the screenshot), but surface appearance triggers texture compression on the cloud, which may take a minute or two to work. (In studio it does this locally so that content creators can immediately see their content).
Can we get a log file, or a repro test case?
Those things would greatly increase our ability to help solve the issue.
We’re closing this ticket since we weren’t able to repro - please let us know if you are still experiencing this. If so, please send repro info (place file and repro steps) so that we can reproduce the issue ourselves. Thanks!