I am trying to make a plugin but is it possible to make it activate when they open the place in studio?
Short answe: Yes
Long answer: Just make a script with everything to run. The script will run every time when a place is loaded (only if plugin is installed).
I made one plugin like this for my friend and I can share it here if needed.
Sharing it will be very apperciated!
Due to Roblox crash I can’t do it now.
What do you mean Roblox crash? I’m currently banned.
Oh alright whenever you can is fine!
Servers not working properly now; https://devforum.roblox.com/t/roblox-servers-crash-consequences/1638599
Update: Now the servers are working for me.
(sorry for being kinda off-topic here)
Edit: Not really
i’m checked, roblox web site either works or not
My place update is not losted, THANKS TO AUTOSAVES
I think its back up now or for me it is.
Baseplate to Classic Baseplate - Roblox
Can’t find the source code for this so I made quick pseudo code:
REMOVE CHILD OF workspace NAMED 'Baseplate'
CHILD OF script NAMED 'Baseplate' MOVE TO workspace
Yeah, but does this happen when they automatically open studio?
Plugin code automatically executes when Studio is opened so you know the client started a Studio session when the plugin code is running. You don’t necessarily need to know when. If you do, then please supply a use case (what are you trying to do specifically?) so we can understand your actual question.
What I am trying to do is when they open studio or the place it automatically anchors everything in there workspace.
Just write a regular script that goes through the Workspace’s descendants and sets Anchor to true if the current descendant IsA BasePart. If the script is saved as a plugin (either locally or installed through the website), it will execute in a plugin context when Studio loads up.