Only blue bars when animating my rig

I’m having a problem creating an animation with my rig. When I make a part move, only a blue bar moves with it, but not the part itself. Does anyone know why this is and how I can fix it? Also, I can not insert my joints in the animating meny on the left, it is really weird.

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Is the character rigged correctly, and the HumanoidRootPart anchored?

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Included is a picture of the rigs and welds. The humanoidrootpart is anchored and cancollide is turned on. The other parts are unanchored and cancollide is turned off

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Maybe because there are some unwanted welds?

Hmm, which one/ones do you thing it could be? I am really new at building and modeling because I am a programmer.

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Take an example the Head > Torso one.

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What exactly do I have to do with those welds?

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I believe “welds” don’t move in that plugin, and joints do. You should (with a copy) try deleting all welds where you have motor6ds (these are joints). See if that helps.

Probably the only thing welded on this mysterious beast is the red activation button on his face.

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If you’d like, you can provide me with a copy of that rig and I will try to rig it correctly.

If you used welds for your rig, it’s not going to move. Since you’re using RigEdit, you should use joints and not welds. Also, you need to attach the torso to the HumanoidRootPart.

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Thanks everyone for your feedback, I fixed the problem!