wholbr
(wholbr)
#1
I was scripting this simple onTouch script and it doesn’t do anything. Is there a fix?
function onTouch(part)
workspace.bobb.Head.billboard.text.Text = "Hello"
wait(6)
workspace.bobb:Destroy()
wait(40)
game.Lighting.TimeOfDay = 2
wait(10)
game.ReplicatedStorage.glue.Parent = workspace
workspace.glue.Partb.Sound:Play()
end
script.Parent.Touched:connect(onTouch)
synical4
(Synical)
#2
Huh- whaaa? For starters, if you want to play a sound you have to do this:
workspace.glue.Partb.Sound:Play()
1 Like
acuaro
(acuaro)
#3
If bobb
is already gone by the time your there, that means you should filter to make sure that what touched your part is actually a character.
1 Like