Hello. I am PieRicky. I am looking for a team of developers including builders, scripters, modellers and animators to help build a new, extreme sci-fi border crossing. The idea behind this game in an already populated genre is to have small quirks and specialities that mean we really become the best.
About The Job
All members of the team must be highly skilled. The payment for the job is adequate for the skill and detail this project requires. Each member will be assigned their own task to be completed by individual times, leading to the release of the full game in which all members will be paid for their work. Upon release of the full game, members will have the option to leave the group or remain, with high paid jobs as developers. Work that is incomplete will not be paid for.
ANIMATOR ($200) - Will be animating weapons, consumables and other items. This should not be too complex of a job, but the finer details will be the most important.
BUILDER ($600) - Will be building the actual border. This will include a citizen area, the main gate, many walls for troops, passageways, cafes, restaurants, spawns, shops and other areas. Detail is not as important here as creating atmosphere.
SCRIPTER ($600) - Scripters will be scripting the weapons, the gates, the consumables, the items, the doors, the lighting, the emergency defences, the UI (already designed), shops and a robbing system. Further opportunities will be encouraged for this role.
MODELLER ($400) - Your job will be to make the armour and helmets for each division and each class within those divisions. This will be around 30 sets of armour and 30 helmets. You will also need to make the guns, swords, consumables and other items. However, your main job will be to make the specialities for each class. This could include shields, flamethrowers, jetpacks or other permanent accessories.
MISC AND COMMISSIONED ITEMS ($200) - This will be used as back up for any items that need to be produced but do not fit into any of the categories stated above. This could include music, GFX or advertising campaigns.
Although there is no set goal for the release of the game, we would like to have it released as soon as possible. If the game is deemed to be playable before final completion, it will be released early.
As stated previously, payment will be done upon completion. The $2000 budget may be increased depending on needs of each individual developer and the work they have done. Work that is unfinished will not be paid for and will be abandoned.
Developers may also choose to exchange the payment they earn for a percentage of the game profits. Each member will also gain 2% of game profits to make sure they have a constant source of income.
You can contact us here on the Developer Forum or via Discord - PieRicky#4256
Thanks for reading!
Just to be clear, the job description of each will be given upon enquiry. Describing each jobs individual tasks would take up too much space and would make the more important information harder to find.
Scripter and builder payment has been equalled as it has been determined both of their jobs are of equal difficulty and length. This also frees some of the budget for other misc items such as music and GFX.
The inclusions of the scripter role have also been updated.
We are looking for 2 more builders and a modeller to help speed up development. One builder will be working on the raiding fort, while the other works on a holo. The modeller will be working on multiple armours and helmets listed above.