Portfolio
GitHub: banowey (Reallystop132) Ā· GitHub
Three full systems, each with a demo video and full source on GitHub:
Gun System
Server-authoritative raycast hit detection with lag compensation, timed reload states, and a config + inheritance weapon architecture (stat-variant weapons like Pistol/Rifle via config, behavior-variant weapons like Shotgun via real OOP inheritance).
Progression / Skill Tree System
Config-driven skill tree with graph-style prerequisites, ProfileStore-backed persistence with session locking, and a base+modifier stat system.
NPC AI System
PathfindingService-driven enemy AI with a proper state machine (Idle/Chasing/Attacking/Dead), line-of-sight detection, melee and ranged enemy variants (config-driven, not subclassed), object pooling for performance at scale, stuck recovery, path caching, queueing, and yea optimizations
Past Projects
- Book Simulator (14.4K Visits)
- created my own fully working game for my own project, Book Simulator
Book Simulator | Play on Roblox - Benefits from this project:
- I understand UI Designs and how to implement them with scripts in a proper way
- I validates using the server for authentication
- Everything is designed by myself from the UI to the rendered books
- Spin A Wheel (137.5K Visits) (around 200k+ Robux accumulated)
- worked as a scripter for this UGC game
Spin A Wheel For UGC | Play on Roblox - Benefits from this project:
- More UI-focused game, as the main point is the spin the wheel
- I focused on validating as the spin will cost you money and let you buy the UGC if the spin lands on it (therefore its crucial for it to be secured and clean)
- Debugging if there was issue during live updates
Past Commissions
Commissions:
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Mostly worked on physics system
-
Glide System
Untitled - Clipped Roblox Studio with Medal.tv -
Grapple System
Untitled - Clipped Roblox Studio with Medal.tv -
Basketball System
Untitled - Clipped Roblox Studio with Medal.tv -
Disk System
Untitled - Clipped Roblox Studio with Medal.tv -
Hack System (horror game)
Hack System (Horror Game) - Clipped Roblox Studio with Medal.tv -
Dynamic movement (prop hunt game)
Untitled - Clipped Roblox Studio with Medal.tv
How I work
- Server-authoritative by default ā client never has final say over anything that matters (damage, currency, unlocks)
- Modular structure ā systems talk through events, not tight coupling, so your codebase stays extensible as you add features
- I comment my code and Iām happy to walk through how something works after delivery, not just hand off a black box
Rates & Availability
Currently open for commissions. Rate depends on scope ā happy to quote after hearing what you need. Comfortable with fixed-price for well-scoped features, or hourly for ongoing work.
Looking for short-term rather than long term
Contact
DMs open here, or reach me on Twitter: banowey ā Scripter (Roblox) (@SystemsByNab) / X
Feel free to check out the repos linked above for actual code samples rather than just taking my word for it ā every demo has full source available.