OPEN | HIGHLY EXPERIENCED Frontpage Contractor & Game Design Consultant For Hire | 3D Modeller/Builder/Animator | HALF A DECADE+ of industry knowledge



About Me

Hi there! I’m Tom, a ROBLOX developer and 3D Artist from London offering my services as a modeller / builder / animator / rigger / graphic designer.

I specialize in asset creation, game & map design as well as PBR and photorealistic texturing. I have been developing for over half a decade and have been on the platform since 2015. I have accumulated 186.5 million visits on games I have worked on or contracted to, and over 8500 visits on my own profile games, typically asset showcases.

Recently, I also wrapped up a contract with Roblox Event Organisers, where I helped @imnotRummy, @DimwittedSorcery and their team, as the lead modeller and booth designer develop and launch the Rocon Tech Conference VIrtual Event

I’m currently working on contracts for everyone, everywhere and my commissions are OPEN. Some big titles include Combat Warriors, YongBros Studios and Florida State Roleplay. If you’d like to be up here, click the link below to my Contact page; see you there! :grinning_face_with_smiling_eyes:


I'm also known as Tom Middleton, YourLocal3DModeller and Digital_Designer

Table of Contents


Software Experience

Development Project Managment
Blender (2.6-2.92): 5 years Trello: 5 years
Photoshop: 3 years Google Suite: 7 years
Sketchup: 3 years Microsoft Office: 4 years
Substance Painter: 1 year
Substance Designer: STUDYING
Substance Alchemist: STUDYING
IMovie & Shotcut (combined): 2 years
I also possess 6 qualifications from Udemy, relating to photorealism, environmental design, 3D design, texture design, vehicle design and highpoly AAA sculpting workflow, with over 500 hours combined across these courses

Specialisations

ROBLOX / External Digital Media
Modelling: 5 years Graphic Design: 3 years
Building: 5 years PBR & texture design: 1 year
Animation: 3 years Video Editing: 1/2 year
Rigging: 2 years UI/UX: 1/2 year
Sculpting: 1 year

Achievements

  • Contracted to 6 frontpage roblox games (Time of writing)
  • **Contracted to @mrfergie (ER:LC)
  • Contracted to @Jorbunga and @CaptainMarcin (DSS:3)
  • Granted the roles ‘Beyond Experienced 3D Modeller’, ‘Beyond Experienced Artist’ and ‘Intermediate animator’’ (DevPro Community)
  • Permanent member of the ACS Developer Guild (± 25 prestige devs out of 10,000)
  • Permanent Polarstar Recognised Developer (Similar to ACS’s Developer Guild)

Languages

Fluent (Speakable & Translatable) Rough Understanding
English German
Russian Spanish
Latin

Community Experience

Ro-Communities Frontpage / Contracting
RoNations: 3 years Frontpage contracting: 1/2 year
RoMed: 2 years Independent contracting: 5 years
RoAv: 2 years
RoMil: 1 year

Styles

Modelling Texturing
Highpoly: 5 years AAA TOD: 1/2 year
Midpoly: 5 years AO AL Shadowmapping & baking: 1/2 year
Midpoly (Lowpoly cartoon style): 1 year PBR based height/diffuse/AO baking: 1/2 year
Lowpoly (Simplistic) : 1 year UV Palleting 3 years
GEO Highpoly: 1 year
GEO ( Game Engine Optimisation ) TOD ( Texture Oriented Detail ) AO ( Ambient Occlusion ) AL ( Artificial Lighting ) PBR ( Physically Based Rendering )

Past Experience

(Either contracting or permanently hired)
(I have had contracts with 100s of games, groups and communities, these are by far, not all of them, simply the notable ones.

Game(s) Community(ies) & Studios
- ER:LC (@Police Roleplay Community) - NRPC
- DSS3 (@Badyacht) - Polarstar Studios
- Iron Seas (@Iron Seas Community) - Roscomos
- Redwood County (@Gamesphere) - Starsim Community
- Operation Scorpion (@Maximillian) - [PI] Phoenix International
- Combat Warriors (@SwenjeGames_Dev) - Yong Bros Studios
- [GV] Gruppa Voznesenie
Community(ies) & Studios (Continued)
- [JW] Jurassic World - Viola Airways
- Turkish Airlines - Lemonde
- Aviron - Canopy Private Security

Portfolio


Main Portfolio

About This Section

This section is a collection of final project renders or progress project renders of ongoing projects. This does not reflect skill or specialties, this is simply what I have most often been hired to make, I have, however tried to fill things per category (Not all of these are renders, some are screenshots where no renders are)


Highpoly Modelling & Sculpting
Organic Anatomical Human Sculpt to R6 Proportions

HIGHPOLY SCULPT | ORGANIC MODELLING | OPTIMISED | COMPLETED

I respect this is in many senses controversial, this is why I have blurred it, this was created as a personal challenge, to transfer humanoid muscle groups, to Roblox proportions






Bagpipes

HIGHPOLY SCULPT | PBR TEXTURED | OPTIMISED | COMPLETED






PARAs Special Mould Beret

HIGHPOLY SCULPT | PBR TEXTURED | OPTIMISED | COMPLETED


Screen Shot 2021-04-02 at 19.16.18


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Royal Scots Beret

HIGHPOLY SCULPT | PBR TEXTURED | OPTIMISED | COMPLETED


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Mid and Lowpoly Stylised Modelling
Lowpoly Trident Player Weapon

LOWPOLY | OPTIMISED | COMPLETED




Screen Shot 2021-05-14 at 03.20.25




Lowpoly Player Knives & Longsword

LOWPOLY | OPTIMISED | COMPLETED






Lowpoly Game Map

LOWPOLY | OPTIMISED | COMPLETED







Midpoly Cafe Asset Pack

PARTCOLOR TEXTURED | HARDSURFACE MODELLED | COMPLETED





Screen Shot 2021-05-11 at 19.26.52


Screen Shot 2021-05-11 at 18.00.51


Lowpoly Air Force Ones

LOWPOLY | OPTIMISED | PBR TEXTURING | COMPLETED





Screen Shot 2021-05-23 at 17.38.34 (1)




Screen Shot 2021-05-23 at 18.03.08


Midpoly RoCon Interior & Misc Assets

LOWPOLY | UV PALLETED | OPTIMISED | COMPLETED







Midpoly Fruit Crates & Stands

MIDPOLY | UV PALLETED | OPTIMISED | COMPLETED




Vehicle Modelling
M53/M59 Prada Truck

MIDPOLY | PARTCOLOR TEXTURED | OPTIMISED | COMPLETED







Bedford MJ Truck

HIGHPOLY & LOWPOLY VAR | PBR TEXTURED | OPTIMISED | COMPLETED




Screen Shot 2021-06-11 at 13.59.43
Screen Shot 2021-06-11 at 13.58.40






Photorealistic Texturing
NATO Parachute Photorealistic Texture

LOWPOLY | PROCEDURAL AO AL SHADOWMAPPING | OPTIMISED | IN PROGRESS


Screen Shot 2021-05-09 at 18.03.20


Screen Shot 2021-05-09 at 17.59.05


Screen Shot 2021-05-09 at 18.02.22


Screen Shot 2021-05-09 at 15.31.35


Screen Shot 2021-05-09 at 18.21.42




Bedford MJ Truck Wreckage

HIGHPOLY & LOWPOLY VAR | PBR TEXTURED | OPTIMISED | COMPLETED








Lowpoly Air Force Ones

LOWPOLY | OPTIMISED | PBR TEXTURING | COMPLETED


Screen Shot 2021-05-23 at 17.38.34 (1)




Screen Shot 2021-05-23 at 18.03.08


Cracked Wall

LOWPOLY | AAA TOD AND PBR BASED TEXTURING | OPTIMISED | COMPLETED


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Game Engine Optimised Modelling & Texture Detailing
USS Arizona Hull

LOWPOLY | AAA TOD | OPTIMISED | COMPLETED


image


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Portside Crane

LOWPOLY | AO AL SHADOWMAPPING & BAKNG | OPTIMISED | COMPLETED







London Underground Tube

LOWPOLY | AAA TOD | UV PALLETING | OPTIMISED | COMPLETED









Animation






Stylised Building
MOD Kineton

ROBLOX BUILDNG | OPTIMISED | COMPLETED





MISC BUILDING

ROBLOX BUILDING | OPTIMISED | COMPLETED












Commissions

About This Section

This section is a largely unorganised cache of photos from select past commissions. This does not reflect skill or specialties, this is simply what I have most often been hired to make (EG, there are many character assets here and few architectural builds - this does not mean I cannot make architectural builds, it means I simply haven’t been hired or contacted about such a build)


MSA SCBA + FD + LFB PPE

HARDSURFACE MODELLED & UV PALLETED | COMPLETED




image


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M17 Gas Mask

PBR TEXTURED | HARDSURFACE MODELLED | IN PROGRESS


Screen Shot 2021-05-04 at 07.10.37




robloxphotom17







Lowpoly Jet Ski

UV PALLETED | HARD SURFACE MODELLED | COMPLETED






RNLI 3D Gear

PBR TEXTURED | HARDSURFACE MODELLED | COMPLETED


image


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image






Anime Flack Vests

LOWPOLY MODELLED | UV PALLETED | COMPLETED


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R15 GTAV Ballistic Armour

HARDSURFACE MODELLED & PARTCOLORED | COMPLETED


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HALO 3D Suit

HARDSURFACE MODELLED | UNFINSHED







Mercury 3D Suit

LOWPOLY MODELLED | SCULPTED | UNFINISHED








British Peers & Lords Robes

LOWPOLY MODELLED | SCULPTED | UV PALLETED | COMPLETED


image


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LRC (LBC Recreation) Radio studio

HIGHPOLY MODELLED | UV PALLETED | OPTIMISED | COMPLETED








ULA Soyuz Module

HIGHPOLY IMPORT | PBR RETEXTURED | OPTIMISED | COMPLETED













Coursework Final Renders

About This Section

This section is to showcase the final renders of my coursework for specific skill education. At present this section has been designed as a placeholder. Due to my exam leave, I am only 25% of the way through most courses, and have no project renders to showcase This section will be updated with time


Substance Designer procedural texture creation

UDEMY COURSE




Substance Alchemist procedural texture creation

UDEMY COURSE




Weapon and Unity asset design

UDEMY COURSE




Vehicle Modelling

UDEMY COURSE




Architectural Modellling

UDEMY COURSE




Sculpting a fictional animal

UDEMY COURSE




Sculpting a minotaur

UDEMY COURSE




Sculpting a human

UDEMY COURSE




Google Drive Portfolio

V CLICK ME V


YourLocal3DModellerPortfolio-DEVFORUM.pdf - Google Drive


Project Management via Trello

I use Trello to manage and keep track of all my commissions, you can publicly view projects and their progression and, if you are added by email as an editor, access backups of your files, models, texture, progress photos and renders through google drive, using your card as a portal. Press the link below to get started!

Click me!


Availability - Commissions OPEN

Unless I am on stated leave, I am available around the clock, on a UK based timezone, I typically get up early at around 4/5, and go to sleep at 0/1. I’m used to working internationally, ie adjusting to US based timezones. You can contact me at any time.


I will state this now, I am a student, I also own my own company and am vehemently busy, some commissions are delivered within 1-2 days, others take 1-2 weeks.


NB: As of the 1st of June I'm working up towards partnerships with a VR firm IRL, an indie game studio on steam and I'm presently making assets for Liberty County (ER:LC). As a result, I am less available, but I am still taking commissions - feel free to contact me and ask about availability.

Payment

Payments are relevant to the complexity and time detail of the model. Hours/Days spent contribute to the final price. I often issue a price breakdown when discussing costs. Please don’t commission or contract me unless you’re paying over £/$ 50, however, if you represent a big studio/game/opportunity, I may work for free if it benefits my professional standing/portfolio. (PLEASE READ THE ADDENDUM UNDER PAYMENT METHODS)


Payment Methods

Money Robux
Paypal (Any currency, £ preferred) Robux (By group payout, 50k+ only)
Cashapp (Any currency, £ preferred) Game % (I typically deny these)

As of June 2021, I cannot accept Paypal payments, my account was limited permanently.

As a result, I am shifting to Robux based payments that complement a $ amount, which I can later DevEx into my bank account.

Due to my increased workload, with contracts at Clash of Powers, Iron Seas, Liberty County and several other games/companies, I now only accept a per hour payment, ranging from 25$-30$/hr. I can offer a hour estimation for the duration of a project and come up with an overall estimate as a result.


Contact

Primary Secondary
Twitter DMs (Pings my phone) @tmiddleton3d Developer forum
DIscord toom#4951, dms always open Instagram DMs @tommiddleton3d
Website chatbox http://tommid3d.tk/

I'd highly suggest and prefer being contacted via Discord or Twitter, if youre looking for a quick response.

Thanks for reading, I hope to be doing business with you soon! :D

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Click me!


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39 Likes

Tom’s models are very good, satisfying work.

2 Likes

I would like to take this moment to vouch for the modelling skills of Tom.

Throughout RoCon preparation he acted with extreme formality, and great professionalism throughout Development and the Actual Event.

Anyone would be deemed wise to consider commissioning Tom, he’s expierenced, skilled and extremely professional at what he does.

I really do recommend him for any job you are considering.

2 Likes

Tom is an extremely talented modeller but struggles in keeping to a prompt (ie: low detail or no pbr) and being punctual with commissions. On two occasions the asset in question has been delayed by several weeks in order for him to make time for newer higher paying commissions, though the delivered asset has always been amazing quality.

Overall he’s a very talented person and produces very high quality work.

3 Likes

WHERE DO I START!

coughs in british

Tom is an absolute horrible, developer, person, coworker, scammer —— is what I would say if I was an absolute dimwit who didn’t know what I was talking about!

Tom is a great modeler! Great isn’t a good description, he’s the best. He comes through clutch mid surgery while the doctors operate on him, manz got no chill, he even be modeling on the plane. His work can speak for himself, but all my real ones can count on Tom.

8 Likes

that scared me so much at first
tysm :grinning_face_with_smiling_eyes:

3 Likes

This is perhaps the most organized portfolio I’ve ever seen anywhere, ever. 10/10 :+1:

(Also nice modeling skills)

5 Likes

love this brit or russian, can’t remember.

1 Like

hello there I would like to hire you for my game I sent you a message on discord

1 Like

One of the most knowledgable modeller I ever worked with. Really fast and responsive. He completed my commission in the span of about 3 days which is really fantastic. Meets all my expectations and even exceeded all of them. Enjoyed working with him.

1 Like

I was amazed by his speed and quality. He got a rigged model working for me and did 13 animations as well as re-skinning it overnight! This was a rig that two previous animators GAVE UP on. So he gets even more kudos.

His trello system of managing his work is super organized and I can tell he’s got a good workflow. Definitely gonna keep asking him to do more work for me. :slight_smile:

1 Like

Hey! I’m REALLY interested in your work. I sent you a request on discord when you get the chance. January34#1700 is my tag. Hope I get the please of working with you!

2 Likes

Sure thing, see you there! :grinning_face_with_smiling_eyes:

Tom can make anything you need with great quality and speed! I strongly recommend Tom to anyone interested in his portfolio!

2 Likes

Hey, i’ve been completely drawn in by your work and have tried to get into contact with you, but your twitter dms are closed. So is there any fast/reliable way to contact you?

1 Like

Sorry!, I didnt realise they were ever off - there :grinning_face_with_smiling_eyes:

Just finished my first commission with @YourLocal3DModeller, and the build was amazing. His low poly work is great and I got exactly what I wanted in more. He is extremely organized with his work, and completed my commission in nearly 48hrs, keeping me updated throughout the whole process. I can confidently say this is one of the most professional developers you find around here. I strongly recommend his services!

Portfolio updated, my commissions are open, get in touch with me!


Hit the link below to magically teleport to the ‘Contact’ category of my portfolio! See you there :grinning_face_with_smiling_eyes:

Click me!

Interested! Please add me: WoofWatermelon#8888

1 Like

Hey Tom! I contacted you via Discord.

My username is “Afghan#0001”, hope to be working with you soon.

1 Like