[OPEN] Jack | UX/UI Design Portfolio

Hi, I’m Jack

I’ve been doing UX/UI for over a year, starting in e-commerce and now focused on Roblox.
I make complex systems easy to read: HUDs, menus, progression screens, anything where a lot is competing for attention at once.

My works

Be God — live Roblox god-sim

I built and released it, then redesigned its interface from playtest observation:

  • Faith counter occluded the event timer and overflowed — moved to a corner with K/M abbreviation
  • Selected and unavailable power states looked identical — separated by opacity
  • Cooldown bars covered the button text — replaced with the whole button draining
  • Nametags and idle chatter buried combat info — suppressed during boss fights
  • Full mobile landscape pass, including an input fix where panning the camera cast spells

skills.exe — concept skill tree, cyberpunk MMORPG

Menus run on the character’s own cyberware, so the interface behaves like software rather than game chrome. XP-era window, sidebar navigation, circuit traces that light up as power reaches the nodes you own.

Availability

Around 25 hours a week, flexible. I usually reply within a few hours. EST (UTC-5).

Payment

Negotiable, per project or hourly. USD via PayPal preferred; Robux fine.

Contact

Discord @ jackk8563

Check out my case studies and on other stuff on my portfolio: jackbenoit.framer.website

Thanks for reading! Happy to talk through a project no matter the dev stage/scope.

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