About Me
Heyo! I’m Shroom, I go by they/them and don’t use formalities. I’m a weapon and prop modeler & map builder who’s been developing on and off since 2015, and more seriously since 2018! I’m currently a first-year student studying Interactive Media and Game Design at the University of Southern California. I work in low to mid poly normally, though I don’t stray away from high poly as well. I wouldn’t consider myself the best of the best, but I can create nice-looking assets with time.
Portfolio
Modeling
Maps
The Mines
Map made for, and added as a community map to, Arsenal by ROLVe.
Most assets were created by me. Some assets were by @MidnightKrystal for Arsenal mapping. Other assets were created by Golden_Angle and TheDapGames.
Arcade
Map made for, but never submitted to, Tower Defense Simulator by Paradoxum Games
Most assets were created by me. Some assets were created by the TDS team for TDS map creation.
Club Viminal
Map made for Club Viminal, an unreleased personal project. This was some of my original building in 2018.
All assets were created by me.
You can view whatever I happen to have public on my profile.
Credits
I’ve worked with a number of studios and developers.
Here are just a few
Payment
As I am a full-time student and this is one of my only sources of income, I charge a bit more than other modelers and can only be hired as a part-time contractor.
My minimum commission price is $100 or R$30,000
Contact
- Shroomsher#3333
- I do not check friend requests, so if you want to DM me and don’t have a mutual server, join this server to be able to DM me freely.
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Twitter
- Anyone can DM me on here.
- DM me on here.
- I’m not terribly active here so I’d ask that you reach out on another platform.































