Open World Crime ( Feature Suggestions / Help ) (Gta Inspired)

Hey everyone,

I wanted to share a project I have been working on because I am trying to put together an world crime game on Roblox “inspired by” GTA. I know how people usually react when someone posts a city game on the dev forums, but I am putting a lot of work into getting the look right. I am attaching screenshots here so you can see the direction I am taking. ( ignore the oppressor mk2 )

While I am handling the building, scripting, and setup from scratch, I really want to make sure the actual gameplay has substance instead of just being another empty map where people drive around in circles for ten minutes and leave. That is why I am trying to figure out what features to build next.

Looking at games like GTA, there are always those things where you think to yourself, why did they never actually add that, or why did they leave that mechanic so basic? I want my game to have those deeper, missing features that actually make the game good and worth playing longer than yeh.

Since you guys probably spend way too much time thinking about game design and mechanics like I do, I would love to hear what you think. If you were building a game like this, what are some specific systems, features, or quality of life additions you would put in that Rockstar completely skipped over or ignored? Let me know your thoughts and ideas below.

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