Opencloud API: RestartUniverseServers Feature Request

Hi, we use the RestartUniverseServers endpoint to trigger restarts from our internal tooling. We have been informed that this endpoint triggers a restart for all game servers with zero delay.

We’d like to be able to provide the delay when calling the API endpoint so that all our servers don’t restart at the same time causing massive rate limit issues with our services and data store/memory store.

Is this something that can be added in?

Endpoint: https://create.roblox.com/docs/cloud/reference/features/universes#Cloud_RestartUniverseServers

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Thanks for filing. This has been requested a few times in the announcement thread and is on our roadmap

Hello, this has now been updated so that a bleedoff can be specified.

To do this you can set bleedOffServers to true and specify bleedOffDurationMinutes to a value between 1 and 60. Check out the docs for more details https://create.roblox.com/docs/cloud/reference/features/universes#Cloud_RestartUniverseServers.

Let me know if there are any other follow up questions or issues.

Amazing! even with the ability to restart specific place IDs too :star_struck: Thank you

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