OpenCloud API Usage From Other Experiences - how could I accomplish this?

I’m currently writing code that allows players to add others as friends in my games, and exclusively my games, to follow them between worlds and such. I planned to use the new OpenCloud API to achieve this and use DataStores to allow players to have a profile in-game, between games.

Unfortunately, you need to whitelist specific IP addresses in order to use the DataStore API type, and I’m obviously unable to get the server’s IP address that will be requesting this data. Is there any way to get around this roadblock?

Thanks for the help! :slight_smile:

You could host a webserver to act as a proxy.

Yes, there is a way around this. Add to the Accepted IP Addresses.