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I’ve confirmed this is still an issue. If I go into active match in my game Strategema, which currently is rolled back to last week’s update, and open the dev console - it will crash whoever is there.
If I don’t open the Roblox developer console, everything is fine.
So this is a serious issue, I’m surprised this was allowed out during what’s effectively the Thanksgiving holiday shutdown.
For me, I’ll be going back to my latest game update… and just not opening the developer console until I hear otherwise.
And additionally, this is only for the Developer F9 console. Any other players opening their respective F9 console does not seem to cause this (source: local community member).
This issue is actively hurting our game. Off-topic but, it is very hard to release a game without it being a simulator
We released an update to fix our loading screen, our change seems to hurt even more. We can’t reproduce it without a server full of players or, opening F9 console. It gives us a huge blind spot.
i have this exact same issue, none of my code is the issue because i haven’t updated it for almost a month now, and then it started happening when i press f9, the avg data ping as seen at the top of the developer console beside the client memory usage, goes from say 50-60ms and steadily spikes/increases all the way to 50,000ms+. someone else made a post already about this just wanted to put my input.
Happens in [ MASTERY] Heroes Battlegrounds - Roblox when anyone with edit access opens the dev console, in both our dev place and main place, with no code changes. I’m unable to get a server microprofile as the server starts dying so hard I can’t even generate it