Opening SteamVR dashboard crashes the client

video: https://youtu.be/RityBQguo_g
game in video: VR Hands v3.1 ๐ŸŽ™๏ธ - Roblox

steps to reproduce:

  1. launch any roblox game with steamvr
  2. open the steamvr Dashboard once inside a roblox game
  3. the roblox client should crash

system info:

VR info:
Headset: HTC VIVE Pro 2
Controllers: Valve knuckles controllers
3x base station 2.0
rendered resolution per eye 3356x3356
OpenXR Runtime: SteamVR

GPU
NVIDIA GeForce RTX 3080
Driver version: 32.0.15.8157
Driver date: 9/10/2025
DirectX version: 12 (FL 12.1)
Physical location: PCI bus 1, device 0, function 0
CPU
12th Gen Intel(R) Coreโ„ข i7-12700KF
Base speed: 3.60 GHz
Sockets: 1
Cores: 12
Logical processors: 20
Virtualization: Enabled
L1 cache: 1.0 MB
L2 cache: 12.0 MB
L3 cache: 25.0 MB
Memory
32.0 GB
Speed: 3636 MT/s
Slots used: 2 of 4
Form factor: DIMM
Hardware reserved: 158 MB

Edition Windows 11 Home Version
24H2 Installed on โ€Ž1/โ€Ž07/โ€Ž2025
OS build 26100.6899 Experience
Windows Feature Experience Pack 1000.26100.253.0

-side note of the weird FOV thing i also recorded, ive only had that happen in VR hands specifically where everything dissapears but there is some weirdness as a whole with FOV on roblox vr.

Expected behavior

I should be able to go into any game on Roblox and be able to open the SteamVR Dashboard without Roblox crashing.

A private message is associated with this bug report

1 Like

Iโ€™ve got the exact same issue with another worse one on top, when I try to join any VR game where your character gets sized up the entire map just despawns and isnโ€™t rendered anymore but as soon as I make my character smaller everything gets rendered again.

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Iโ€™ve fixed my problem with the rendering, the only thing that worked was to reduce rendering on steam VR to around 80% no idea how that messes with rendering the entire game but that fixed this particulate matter. Opening the Steam Overlay in VR still closes Roblox

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I also experience this but its more random, as sometimes it will crash and sometimes its completely fine.

1 Like

Sharing a quick update that this issue should be resolved (v 0.701 upwards). Thanks for bringing this to our attention. Going to close the thread, but please let us know if you are still having issues

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