For reference sake, I don’t know if this belongs to development category or this category. If it’s the other one then I’m completely sorry for putting it here.
So I have an unconscious habit of mostly working on my games when it’s a file inside my computer not when it’s uploaded to Roblox. When I do need Roblox’s services like DataStore service, I use the Roblox uploaded one before eventually going back to my file. So my question is
Does it matter whether I open studio from file or Roblox? Because last time I opened from Roblox, my game crashed and became impossible to open, possibly because I kept publishing it too many times. I had to close down that specific place labeled “Void” cause it’s not openable, if that’s even a word.