Opinion on menu ui

Just looking for a bit of feedback on my menu ui for my game Run&Gun


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  • Ngl the second image feels like a dentist’s waiting room. Too much grey wall, not enough flavor. You’ve got neon ceiling lights like an alien lab, benches that scream “airport gate,” and the only lively thing is that plant in the corner. Spice it up with more thematic props or visuals that scream “gun game,” not “government basement.”

  • The logo is solid , (Fun & Gun) it pops well, and the little Halloween pumpkin touch is actually cute. But it’s floating kind of lonely out there. Maybe anchor it with a backdrop or a more dramatic frame so it feels central, not slapped on…?

  • For the HUD elements, the tickets, points, pumpkins, are all good, but theyre mashed up on the left like sticky notes. Spread them out or give them proper themed icons so it doesnt feel like “random UI salad”

  • The “Play” button at the bottom nearly blends into the floor. This button should be unmissable yk?

  • As for the loadout screen in the 1nd image (sorry if I gave feedback in reverse), this one looks way better, the wood background, glowing pumpkins, fog, nice vibe. Finally feels like a game

  • But the gun selection menu is just a giant block of yellow gun icons. Give different weapon types some separation, maybe a bit of flair

  • Shotgun stats look clean, but the UI box feels a bit… idk…barebones… Even just a faint graphic or design flourish would keep it from looking like a Word doc :sob:

P.S: didn’t expect to see a Canadian on the devforum lol

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so I suppose I didn’t mention so I can’t say too much but the game is actually a nextbot shooter, which kinda needs open environments, but I will revamp the map later; so ill keep that in mind.

The logo is actually meant to be “Run&Gun” (I suppose since that’s what it was before halloween I just thought that would be obvious) but I will be changing that to make it more obvious and to give it more “effect”

I actually re-made the currencies ui to fit the rest of the ui yesterday a few hours after posting this, so that should be all good now lol

the play button blending with the floor I do agree with, i’ll add a little darkness behind it the same as with the buttons on top

as for the loadout screen, I totally agree it looks orange as heck but the plan is when you change to the emotes or items menu, the entire color theme changes to fit. However I will take what you said into account

and finally, the shotgun stats ui look bare because the gun image is in the background, and since the image for the shotgun is so small, it kinda just clips off screen; i’ll probably rotate it to fit the bot better

New logo

Hopefully this one looks like it says Run&Gun more lol

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