Orientating at a part

Hello. I was wondering on how to point my character at a part.
__ How do i make my character.HumanoidRootPart, point at an object.
Let’s say i want to make a player pointing system. I need to make somehow my character orientate to the player, and it should not move the position my character.
Any help is appreciated.


Part.CFrame = CFrame.new(Part.Position,LookAtPart.Position)

where Part is the part that you want to rotate
did not test it


Thanks, all i needed. Plus you’re too active, every post you’re here. Keep being amazing.

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