Orientation of a part not changing via script

Hello, I’m trying to make a beam move but the part is facing the wrong way, I tried to change the orientation through a script, but that wouldn’t effect the part at all, even with the numbers changed.

	char = plr.Character
	beam = game.ReplicatedStorage.TOOLS.Beam
	beam.Parent = game.Workspace
	beam.Orientation = Vector3.new(0,-90,0)---doesn't seem to be affecting the beam even with the numbers changed
	beam.Anchored = true
	beam.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0,4,-8)

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4 posts were merged into an existing topic: Orientation changed via script not working

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