“Expected ‘end’ (to close ‘function’ at line 6), got ‘else’; did you forget to close ‘then’ at line 7?”
local badge = game:GetService("BadgeService")
local GrasslandsID = 189799329 -- Some badge I own
local Drylands = game.Workspace.Drylands
game.Players.PlayerAdded:connect(function(Player)
if badge:UserHasBadge(Player.UserId, GrasslandsID) then
print("Placeholder!")
end
else
for i, child in ipairs(Drylands:GetChildren()) do -- Darkens model's parts
if child.Name == "Part" then
child.Color = Color3:fromRGB(13,13,13)
child.Material = "SmoothPlastic"
end
end
for i, child in ipairs(Drylands:GetChildren()) do -- Deletes portal
if child.Name == "Portal" or child.Name == "BadgeDoor" then
child:destroy()
end
end
end
end)