Overhead UI won't parent for 1 player

Hello devforum, today morning I’ve encountered a weird, strange error, it’s about the group overhead rank UI. Seems like it doesn’t parent just for 1 player, I’ve debugged with the player.Name, it shows that parenting was successful but when I looked up, the GUI wasn’t there. Any ideas why?

Yes, it parents for other players but not that one I’ve highlighted in the console.

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did you set adornee to the part too

Yes, I have set the adornee too.

Edit: I added

repeat wait() until Character.Head

and it works now.

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Seems to be the exact issue with my way of Adonee to the characters head.

Has a Roblox update adjusted how a character’s parts load? It seems to clear content put into the head when placed instantly on CharacterAdded or reset Adornee variables to the head unless you wait a second before applying it.

Roblox should fire the CharacterAdded event after all of the body parts have loaded.

Hey, sorry for the inconvenience. Could u maybe show us how did u fix this? I’m facing the same issue and I cant figure out how to fix it. seems like its a new roblox studio update because this worked fine before.

edit: nevermind, thank u anyways

This is very inefficient. Please use Player.CharacterAppearanceLoaded. This event fires when the player’s character is fully loaded.

actually, adding wait() helped me.

CharacterAppearanceLoaded will be better in the long run!

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Yes, but Player.CharacterAppearanceLoaded is the “intended” solution for your problem. I recommend trying to avoid wait() as much as possible and use “intended” features if you’re able to.

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didnt expect that to work, thank u a lot.

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