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What do you want to achieve?
i want to be able to have the morphs/characters play sounds so that everyone can hear, however Risio/Bob in particular have their own “unique” sounds
Bob has NO sounds while Risio differs from the rest of them, i want anyone who joins to be able to hear the Risio sounds vs any other player sounds -
What is the issue?
the issue is that when chosing a morph it automatically puts those sounds to any/all other plays (but only you can hear it) the other players hear whatever morph they are currently using, the more sounds they apply/ morphs they change into the more it seems to overlap
how on EARTH do i stop this? and why did this happen in the first place?
- What solutions have you tried so far?
my previous problem was that it wouldn’t let me play different sounds and i finally found a solution to my last problem, but now i have a new one. i am using the roblox sounds script from the player character / the one that spawns in the workspace when playing and put it into each model
i’m thinking because it’s a local script that might have something to do with it? but i have no idea how i would even start making it into a regular script where other people could still here it as well, ON TOP OF making sure the sounds still play with the correct movement / animation
WHY DOES BEING A STARTER ROBLOX DEVELOPER HAVE TO BE SO HARDDDD ![]()
at least i am learning with each thing i do but like it took a hot minute before i had a friend joined and even figured out there was an overlap …
game in case it helps Glaggleland Roleplay [DEV PHASE] - Roblox



