Overloading fog makes mobile unplayable

I’m making a facility game and I’ve got to make it creepy. For that, I’ve used @mintseeds 's ‘crunchy’ lighting fog that is achieved by overloading the fog like so:

The game works fine on PC:

Yet on mobile, it’s completely dark:

Does anyone know how to fix this?

Mobile and PC have different graphics for performance reasons (since mobile devices don’t have a cooling system), so you could exclude the fog trick from mobile devices, and use a substitute such as ColorCorrection.

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Oh, this is smart! Thank you, might have to resort to this.

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