Overwriting Existing Animation Overwrites Several Animations

I created 2 animations in one studio session, and every time I overwrite either one of them it overwrites both of them.

Affected animations

Reproduction:



2 Likes

Hi there, thanks for your report!

Could you provide the exact steps you followed to get to that result? Here’s what I did, but that did not reproduce your issue:

  • Create a new place, add a rig, select the rig and open the ACE.
  • Add a track for LeftUpperArm, add a key at 1 sec, rotate arm -90deg Z
  • Publish as LeftArm
  • Create a new animation
  • Add a track for RightUpperArm, add a key at 1 sec, rotate arm 90deg Z
  • Publish as RightArm
  • Create a new animation
  • Add a track for RightUpperArm, add a key at 1 sec, rotate arm 90 deg X
  • Publish, Overwrite an existing asset, pick RightArm
  • Import LeftArm

LeftArm is still untouched, the left arm rotates around the Z axis.

Cheers!

Hello! My exact steps as followed:

  • Open up studio on an existing place, add a rig and open the animation editor with the rig
  • Import from Roblox on a previous animation under a group
  • Make changes to animation, publish animation
  • Import from Roblox on different previous animation under the same group
  • Make changes to the animation, publish animation
  • Decide changes aren’t good enough for the first animation, make changes to the first animation and overwrite it
  • Both are now overwritten

Every time I overwrite one or the other it overwrites both

1 Like

I am having the exact same issue, but i’ve got no idea what’s causing it.. This needs to be fixed asap, it’s super annoying!

Did you do what I did in my most recent reply? I was so frustrated by the bug I just closed studio and came back a later time to work on both of the animations one by one…