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I want it to loop every 10-20 seconds and pick a package from a model in ServerStorage and spawn it on a conveyor.
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The issue is that it isn’t even spawning. I waited 1 minutes-
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I have tried searching the problem and trying to find an error but found nothing? Either I don’t understand or there is an error.
Code
local Spawner = game.Workspace.Spawner
local Players = game:GetService("Players")
--// Main
while wait(math.random(10,20)) do
Players.PlayerAdded:Connect(function(player)
local Packages = game:GetService("ServerStorage").Packages:GetChildren()
local randomPackage = Packages[math.random(1,#Packages)]:Clone()
randomPackage.Parent = workspace
randomPackage.Handle.CFrame = Spawner.CFrame
if randomPackage.Handle.Parent == player.Backpack then
print("Backpack")
else
wait(10)
randomPackage:Destroy()
end
end)
end
Anybody know?

