I have a camera that pans around the map showing off certain aspects, whenever it finishes how can I get it to pan to the player’s view seamlessly? Is there some CFrame data for the current player view I can use to interpolate to?
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I don’t know if this is what you mean, but I Interpolated to the player’s torso CFrame multiplied by a CFrame of 5 studs up, then when the interpolate finished, I gave the player his standard camera view back.
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