Parenting a tool to a players character help!

Here’s your problem:

When you fire the RemoteEvent this way, your replacing “item” in the other script with “char”

Dont worry about sending over “char” in the first parameter. Just send:

Equip_Event:FireServer(tool, animation, frame)

When the ServerScript receives this request, it automatically sets a player value:

Event.OnServerEvent:Connect(function(player, item, animation, frame)
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