Hi, I’m really liking this module, but it seems like changing the jump power does not work for the character during recording of a tas. It seems to set the jumppower back to the default after it is changed. Is this a bug? What can I do to combat this?
On closer inspection, it seems like the module prevents the walkspeed and jumppower from being modified at all. Is there a way to avoid this behavior?
Hello, you would need to record the player’s walkspeed and jumppower by editing the record script.
I stopped working on this a long time ago, but if you have any more questions, feel free to ask them!
Thanks! But, i’m having some trouble trying to record the walkspeed and jumppower. It’s like the jumppower and walkspeed are immutable values, they aren’t even changed for a frame despite calling the change, but only during recording (Tested with on humanoid changed print value) Any help is appreciated!