Im trying to animate a mask but It keeps moving the Part 0 like in the video
What would happen if you swap Part 0 with part 1 and vice-versa?
It’s worth a try, ig.
I tried it but i can’t animate the object anymore if I do this
What about swapping them around in the script?
Or, is the mask anchored? Sometimes anchored stuff causes a bit of problems.
Does Moon Animator have a pimary part, or a base part that everything works around?
Yes it has a primarypart. The primarypart is the part 0 that is connected part 1 (the mask)
Try setting the other part as the PrimaryPart.
it is still the part that moves the mask doesn’t move
This will typically cause this behavior. Try doing this
it is not anchored I just checked
Is the mask welded to the move part?
No it is jointed with the other part
I’m not familiar with Moon Animator.
In the gui it looks like you have the whole model with the rig in it selected.
Wait, in your Explorer you have the mask as the HumanoidRootPart. I don’t think that’s the way you do it. Make the other Part the HRP and see what happens.

