Part asleep when it should be awake

I’m making a game with powers. One of the includes being able to push objects with your mind.

In my game I should be able to push these gold bricks but they are too far from the player and the force I have inserted into them isn’t moving them because they are stuck asleep. Here you can see that the player is awake but the gold bricks aren’t.

Is there a way to force/update a part to be awake?

They should only wake up when the forces acting on them are changed.

They wake up when my player gets closer to them and they move fine so they have sufficient force in them for them to be moving when I’m further away too.

you could try setting the network ownership to the player