I opened a blank baseplate to test something real quick. But when I run the game, the part’s position just randomly changes to
0, -340282346638528859811704183484516925440, 0
. I anchored the part and turned on cancollide and it still changes position. I even tried to add a new part. And I didn’t even touch the toolbox. What I also tried to do is that I ran the game and I pressed f to zoom to the part. And a black screen appeared. Another thing is that I tried to change the position in-game and it stays the same.
The number format used internally by the engine. The value you’re getting for that part’s Y position is literally as low as is possible within roblox. It’s probably a bug with studio.