heres footage:
External Medialocal plrs = game.Players
wait(5)
while wait(1) do
for i,v in pairs(plrs:GetPlayers()) do
v.Character.Humanoid.WalkSpeed += 1
if not v.Character.Head:FindFirstChild("WSPEED") then
local WSPEED = script.WSPEED:Clone()
WSPEED.Parent = v.Character.Head
WSPEED.Speed.Text = v.Character.Humanoid.WalkSpeed
else
v.Character.Head.WSPEED.Speed.Text = v.Character.Humanoid.WalkSpeed
end
if v.Character.Humanoid.WalkSpeed >= 17 then
v.Character.Animate.walk.WalkAnim.AnimationId = "rbxassetid://12813700920"
v.Character.Animate.run.RunAnim.AnimationId = "rbxassetid://12813700920"
v.Character.Archivable = true
local fakeclone = v.Character:Clone()
fakeclone.Parent = workspace
fakeclone.Humanoid:Destroy()
fakeclone.Name = "CLONEMOMENT"
fakeclone.Head.WSPEED:Destroy()
v.Character.Archivable = false
for _,part in pairs(fakeclone:GetDescendants()) do
if part:IsA("Part") then
part.Transparency = 0.9
part.CanCollide = false
part.BrickColor = BrickColor.random()
part.Anchored = true
elseif part:IsA("MeshPart") then
part.Transparency = 0.9
part.Anchored = true
part.BrickColor = BrickColor.random()
part.CanCollide = false
end
end
wait(1)
fakeclone:Destroy()
end
end
end
and this is the script, for some reason only the torso is changing color so yeah, any fix?
no errors in output btw