Part disappears when the Game starts

I want to fix my issue with a part disappearing after I click Play.
The part keeps disappearing from the explorer when I press play, no script is removing it and idk whats going on.
I tried looking in my scripts, seems clear.
Looked everywhere, nothing.

My game is basically have a chip bag and you have an option to put it in the oven. if you do then it will burn up the whole entire house.
however when I copy the tool into workspace, grab the handle and put it on the oven, it looks fine in studio but it disappears when you press start.

	local plr = player
	print(player.Name)
	if plr.Character:FindFirstChild("Lays") and plr.Character["Lays"]:IsA("Tool") then
		print("equipped")
	--	plr.Character.Lays:Destroy()
		script.tams.Position = Vector3.new(322.185, 16.954, 180.801)
		game.ReplicatedStorage.on.Value = true
	end
end)



image

If the part’s Anchored property is set to false (especially in conjunction with CanCollide disabled), ensure that it’s not falling into the void, since it would be destroyed once it reaches the FallenPartsDestroyHeight.

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