Part only moveable by player, not other players

The title explanation is pretty simple..

  • Lets say Player1 has a part generated but Player2 doesn’t.

  • The issue is if Player2 goes to where the part Player1 has, Player2 can still move the part even though Player2 can’t see it.

  • And I also want it so the players can go through each other still.

  • What I’m trying to aim for is how can Player2 go through the part and not move it, and Player1 can move the part.

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You will have to use collision groups on the client to do this. For the BaseParts that you want only collidable by the local player, you set their collision group to something like LocalPlayerGroup. Then on that client, you set every other characters (excluding their own) BaseParts to a different group like OtherPlayers. Then you set those two groups to not collide with each other

v Collision group setup

v Video

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You did the 3 steps correctly, however I want it so the players can go through each other. But when I did your example, the players couldn’t go through each other.